Monday, September 19, 2016

Session 18: Damsels in various forms of distress

Date: 18th of September

Participants:
Allen - Ryan G
Anaris - Brian H
Azool - James T
Bryseis - Cheryl K
Dundee - Johnny L
Gray - Omar K


After Allen, Anaris and Azool went to pursue their own agendas, Dundee lead the black cattle to Rordon Gamsay while Vilroy returned to the Horny Goat to rest.   The deal was settled and Rordon promised Dundee that he would be reunited with his friend soon while asking if Dundee is still keen to help him procure other rare cooking ingredients.   Dundee satisfied with Rordon's answer decided to head off and stroll the city.

Along the way, he encountered Gray, a halfling who combines magic with sleight of hand to perform parlour tricks.  It drew a crowd of people who watched Gray's performance, who cheered at his performance.   Impressed with the halfling, Dundee asked if Gray is interested in a business venture to go exploring in the City's sewers.   At first Gray appeared to be reluctant but when Dundee mention that there are fortune to be found dredging through the sludge itself.  Gray's eyes shone with enthusiasm and agreed to join Dundee on his mission to explore the sewers.   But first they must find the trio.

Azool and Anaris approached the light flashing in the alleyway cautiously.  As they get closer, they see Dundee at a distance with a halfling following behind.   

Allen having purchased his new items decide to return to the Horny Goat to rest.   While traveling towards the Horny Goat, he catches sight of his companions, all appearing to converge onto an alleyway.  Curious he decides to chase after them.

The party now reunited witnesses several thugs surrounding the elf woman Anaris bumped into earlier.  The elf maiden stood there defiantly blasting at the thugs that dared to approach her, some fell onto the ground writhing in pain.  Just as she was about to complete her incantation, she finds herself deafened.   Seconds later, the party witness two figures dropping in from behind her and knocking her out.   They then drag her deeper into the alleyways. 

The party rushed forward to rescue her from her assailants.  The thugs that were converging upon the elf maiden turned around to face the party.  Azool barrelled into them, greatsword drawn and was soon cleaving into them while the rest rain magic and arrows at the thugs.  When the elf maiden was dragged out of sight behind a building, Azool decided to pursue and let his companions deal with the rest of the thugs.  He rushes over and felt his shoulders bruised.  Turning around, he sees a big burly bearded man swinging his maul at him.   Azool not wanting to let the other figure get away with the maiden, disarms the big burly warrior and ran after the other figure.

The rest of the party having dispatched the thugs, closed in and tries to take out the burly warrior that Azool was previously dealing with.  Azool lunged forward and grabbed hold of the hooded figure forcing the kidnapper to drop the elf maiden on the ground   The hooded figure was slippery and escaped Azool's grapple.   The hooded figure ran and Azool swung.  His greatsword tore into the back of the hooded figure and the man yelled out in pain but continuing running.   Azool gave chase but could not catch up to the hooded figure.

Behind the rest of the party rushed onto the scene, Gray came to check if the elf maiden is still alive while the rest tried to take out the big burly warrior.  Unfortunately for the party, the alleyway is too dimly lit and the other kidnapper fled into the darkness before the rest could catch up to them.

The elf maiden grateful for the party's timely rescue introduced herself as Alerialle and she was supposed to meet her sister Azuriel in Stromford.  She informs Anaris that both of them are connected to Farren, Anaris's colleague who disappeared a year ago and that her assailants may also be after the things that Farren and Anaris has.  The party concerned about her safety brought her to the Horny Goat so one of the party members can keep an eye for her.

As the night is still young, the party decided to venture into the sewers to map it out and find the sconce key.  They are also convinced that the sewers may held additional treasures given that digging through the sludge has proven to be somewhat lucrative. 

The party this time decides to start from the entrance and explore the other passages that they have ignored.  Knowing how much of a labyrinth the sewers are, Dundee proposed that they split the party into two groups to cover more ground.  The party agrees,  the party comes to a fork,   Dundee, Anaris and Azool will venture into the passage to the left while Gray and Allen will continue forwards.

The dwarf, wizard and barbarian found a large chamber with a pool of foul smelling sewage in the center.  Bones of several humanoids are found scattered all over the chamber.  As Anaris scanned the room, he noticed tarnished coins on the ground.  As he bend down and to pick one up, a spectral hand reached from beyond the floor grab at him.  It was not long before the trio found themselves under attack by Specters.  Dundee called upon the divine power of Saint Seylias and sent the Specters fleeing into the wall.   It was not long before the Specters return to haunt the living.   The party did battle and finally dispatched the ghostly apparitions. 

Elsewhere, Gray and Allen continued down the tunnel and saw something glistening at the distance, as they get closer, they realize it was the result of the light that is being reflected on the slimy and slippery form of a ochre colored ooze that is creeping closer to them.   It took a while for the duo to realize that although the Ooze is deadly, it is also slow and clumsy.  The two then kited the Oozes and fired their arrows until the Oozes stop advancing towards them.

The party now realized that splitting up might not be the wisest decision, decided to regroup and explore another fork within the sewers together.  They followed the tunnel until it came to a dead end where the ground is dry and there are no sewage.  However the room is also filled with bones of various creatures.  As the party searched through the piles of bones that littered the room, they hear splatters and found themselves surrounded by the Oozes that Allen and Gray encountered earlier.   Backed into a corner with no place to run, Anaris and Dundee unleashed their most powerful spells while the rest sprang into action.   Within moments the oozes were no more but the party has expended all their resources.   They came to a conclusion that they could not continue exploring the sewers without first taking a rest.   Anaris used the last of his spell to conjure up a protective barrier that they could rest in while Allen went to the other fork to explore. 

Allen did not find anything fruitful there and ventured back to find the party.   Upon his return, he found a shadowy figure in his exact semblance rising up to attack him and he could not enter the protective barrier set up by Anaris.   The party saw Allen struggling on his own outside and Dundee ventured out to help only to find another shadowy figure rising out to attack him.  The dwarf quickly stepped back into the barrier.  Not wanting to watch Allen get killed on his own, Anaris dropped the barrier and true to what everyone suspected. Shadows arose from the ground beneath each party member's feet but before the shadow could lay their old dead hands on the party.  Anaris unleashed a fireball that annihilated most of the Shadowy creatures.  

With their resources expended, the party decided that they would need to return to the Horny Goat to recuperate.  The next following day, the party decides to set off to pursue their own personal agendas as well as do some shopping. 
Allen brought Gray to do some shopping with Azool following closely behind.  Allen & Gray found that the item they were looking for to be too expensive but Azool managed to snag a earthen jar from the curio shop after unsuccessfully haggling with the Gnome proprietor. 

Dundee visited Restaurant Rordon Gamsay to be reunited with his friend Dave Samgee.  He learn from Sam that their Captain of the ship they formerly served on has conversed with the Dark Elven prisoner and also killed the first mate.   Dundee then made a trip to the refugee camp and called upon the blessings of Saint Seylias to create food and water for the hungry refugees.

Anaris dragged Gibbet along and the commotion awoken Bryseis.   The Wizard & Bard traveled together with the goblin to meet Arianna Moonsong, the esteemed bard.   Arianna Moonsong initially thought that Anaris meant to introduce her to Bryseis, the Tiefling bard but as it turns out.... Anaris wanted Arianna to impart her bardic knowledge onto Gibbet the goblin.  
The half elven bard's countenance immediately soured, she reluctantly accepted her role as a mentor of Gibbet.  Bryseis empathized with the bard and the two bards later spent time conversing with each other.  Anaris left after leaving Gibbet in the care of Lady Moonsong and went to visit Mila, the halfling attendant of Lady Nadia. 

On the way back to the Horny Goat, Allen & Gray chance upon a crowd of people and decide to investigate.  They saw the body of a man whose throat has been torn out and body badly mangled.   Allen decided to find out more and followed the City Guards to the garrison to check with the Captain of the Guards.  Azool joined Gray and briefly investigated the scene before witnessing some a man paste a poster on the wall itself.  

Azool and Gray approached the poster and showing a sketch of the missing woman and promised reward for returning the missing person to the Drunken Pony.   Gray is excited by the reward itself while Azool stormed off, with many thoughts running through his head.

The party re-convene at the Horny Goat to discuss their next course of action...


Campaign logs with details can be found here.

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